Lowered frequency of docket availability information.Limited camera field of view on cutscenes when in-game FOV set to other than default.Removed weapon duplication glitch of throwable weapons.Resolved blocked using of items after breaking reloading of shooting weapon.Resolved disappearing inventory in a save game in specific circumstances.New issue tracking mechanisms (safemode switch, additional logs, minidumps always, full dumps on request).Blocked cheating by changing game’s data files.Fixes a number of crashes in various situations.Compatibility fixes: related to language and regional system settings.Numerous performance optimizations, both general and configuration specific, that resolve many performance problems.We want the same for Dying Light.” Common Bugs and Issues A big part of the original Dead Island’s success was the passion and creativity of mod-makers from our community. ![]() “At Techland, we have always supported the mod community, and loved seeing how our own game can be changed by the players. ![]() We are now working on a quick patch that will re-enable common tweaks while stopping cheating in the game’s multiplayer mode. “Creating obstacles for modders has never been our intention. This, however, had the side-effect of hindering mod-makers from making changes to the game.” “With the recent patch (1.2.1) on Steam we blocked cheating to make sure the game’s PvP system (Be The Zombie) would not be abused. Here’s what Techland had to say on Steam to their players.
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